#include "cross_gta.h" #ifdef FOR_PSP #include "utils.c" #include "cross_gta.c" #endif void render() { static int i,z; for(i = 0; i < 480; i++) for(z = 0; z < 272; z++) set_pixel(i,z,map_rgb(rand()%255,rand()%255,rand()%255)); } void joy_button(int b) { } void Main(void) { init_app(); loop(render,joy_button); clean_app(); }